New game · now on iPhone

Move the planks.
Reach the end.

A calm puzzle about building a path one plank at a time. Pick one up, lay it somewhere new, and walk across. Every level is hand-checked, so a perfect score is always possible.

  • No timers on levels
  • No lives
  • A new puzzle every day
The Plank Keeper home screen: the title built from planks, a row of levels and the Play button
0mechanics that change how you think
0hand-checked levels, and growing
0new daily puzzle, for everyone
0timers on regular levels

Try it right here

Two planks and a gap.

Drag a plank that touches your path (the lit ones) onto a dashed slot. Reach the gold finish in as few moves as you can.

Level 1Moves 0 · Par 1
Colours
01

Pick up a plank.

Any plank that touches the path you can walk is yours to move. Lift one, and the places it could go light up.

02

Lay it where it counts.

Every level uses only the planks it needs, so there is no spare. Think a few moves ahead: what you move now decides what you can reach next.

03

Walk across.

Connect the finish and your character walks there on their own. Beat the par for three stars, then play it again to find the neat way.

A level with planks on a grid A harder level with several planks The level solved card with three stars

Seven ideas, one rule at a time

Just when you think
you’ve got it.

Level with rigid planks
Chapter 2

Rigid planks

They will not turn. Fit them exactly the way they lie.

Level with portal nodes
Chapter 3

Portals

Linked nodes carry your walker across the board. Planks never teleport.

Level with fixed iron planks
Chapter 4

Iron planks

Some planks refuse to move. Plan around them, or use them as an anchor.

Level with a padlocked finish and a key
Chapter 5

Key and lock

The finish is padlocked. Reach the key and it opens, and the key stays yours.

Level with one-way planks
Chapter 6

One-way planks

Chevrons show the direction. You can cross, but you cannot come back.

Level with a rotating door
Chapter 7

Rotating doors

A door turns you a quarter turn as you pass, and the next pass turns you the other way.

Level with fragile planks
Chapter 8

Fragile planks

Each one can be moved only so many times, then it sets in place for good.

Ways to play

A campaign that teaches,
and levels that never end.

Eight chapters bring in one new idea at a time, each with a short animated story so you are never left guessing. Finish the campaign and Endless mode picks levels for you, matched to how you are doing.

  • 170 campaign levels, in order, from the basics to the toughest tricks.
  • Endless mode with hundreds more, in no fixed order: a gentler one after a hard one, a harder one when you are flying.
  • Pick any level you have unlocked and chase three stars, or a perfect run: the fewest possible moves, no hints.
  • Perfect runs shine. Their stars turn shiny gold, and the level circle gets a gold ring.
A short animated story explains the portal mechanic at the start of its chapter
The Play menu: Campaign, Endless and packs
Every level, grouped by chapter, with stars and gold rings for perfect runs

New: play together

One character.
Two sets of hands.

Co-op puts two players on the same Wi-Fi at the same board. You share one character and one finish, but each of you can only move the planks of your own colour, so neither of you can solve it alone.

  • 25 co-op levels, from a quick warm-up to boards that take real teamwork.
  • No account, no waiting room. One player picks a level and reads out a short number; the other types it in.
  • Move whenever you like. No turns: you see your partner’s plank in their hand as they move it.
A short animated story explains how co-op works
The 25 co-op levels
A co-op level with orange and blue planks, one for each player

The daily puzzle

One puzzle.
Everyone. Today.

Every day there is a new puzzle, the same for every player. Solve it with the fewest moves, then as fast as you can, and see where you land.

  • Fewest moves wins, then the fastest time.
  • Your clock starts the moment the puzzle appears, and keeps running until you finish.
  • Hints are allowed, and cost 30 seconds each.
  • Checked by the server. Every solution is replayed, so the board stays honest.
The Ready screen before the daily puzzle starts
The daily puzzle solved, with your rank
The daily leaderboard: players ranked by moves, then time
A level in the Classic colours The same level in Midnight The same level in Slate The same level in Ocean The same level in Mint The same level in Blush

Make it yours

Your board.
Your colours.

Pick the background, the nodes, the planks and your walker, or start from a ready-made look. The game quietly refuses combinations you could not tell apart.

Classic

Out now

Smooth sailing
starts here.

The Plank Keeper is free on the App Store for iPhone and iPad.

Download on the App Store